![]() You can alter and customize this config (or your own) as desired in the Steam Input system (and by rebinding inputs in the game’s Controller Options menu), but for an easy-to-setup gamepad solution that will workaround the commonly experienced right analog stick issue, we recommend using this config with the quick setup detailed below. This config is called “Aquila – Gamepad with Mouse Aiming” and is set up for the controller by default in Steam’s Input system. To maximize the compatibility of gamepads with the game, we have created a recommended Steam controller configuration that follows the standard gamepad format, but maps the right analog stick’s inputs to mouse movement so that aiming can still be analog in the game. While it is possible for the game to read and process some inputs from XInput-based controllers, we have noticed that in most cases one or both of the right analog stick’s input axes are not read properly by the game. Battle Engine Aquila was developed shortly before the release and widespread adoption of the XInput controller standard used by Steam’s input system and by many modern game controllers. ![]()
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